June 30th 2009
Archive for June, 2009
June 23rd 2009
I bought this book as soon as it was published, and I sold it soon after. Suffice to say I had a very mitigated impression after reading it. There are good things in it, but also some very bad stuff. It doesn’t describe how to write your ultimate game engine, but the author’s game engine. What about some modesty?
Let’s start with the bad stuff.
June 16th 2009
June 9th 2009
June 4th 2009
June 2nd 2009
I’ve promised to make an update whenever I would find a solution to the problem I had some months ago when I tried to use the latest MKL with numpy. Well, there was a simple hack that did the trick. It is far from being perfect, but at least, the tests pass now.
So the only thing you have to do is to export the LD_PRELOAD variable: